![]() If you want beefied minor factions, mods can fix that easily. ![]() And hey, that's one planet you don't have to pay for defenses. If it's abilities are helpful for you, even better. The important thing about Minor Factions is that they can be captured with a single envoy cruiser, which is an investment that will quickly pay for itself. It has some potential if the devs rebalance them. Worst DLC for the game ever in it's current form. They just feel too weak, I've turned them off after 2-3 games. ![]() They also have sh*tty clump of orbitals with no focus on anything. It's just that the AI becomes dumb, when they are present, they only mean some extra feed for capitals in most cases and are actually a realy weak part of your defenses, especially if they're in the frontline. Originally posted by Immortalits:As far as I know, the base map setup for minor factions is 1 minor faction/ player. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |